Leeds Dock Game Studio

We Build

A glimpse of one of our game worlds

Adventures

Titan Adventure Guide is an independent studio at Leeds Dock crafting narrative adventure games, Unreal Engine 5 prototypes, and buttery cross-platform ports. Small team, big worlds.

14
Titles Shipped
9.2M
Players Reached
6
Platforms Supported
Titan Adventure Guide studio and game artwork
The Titan Adventure Guide team at the Dock Street studio
Our Mission

Sweet stories, seriously engineered

Founded above a former ice-cream depot on Dock Street, we believe games should feel like a treat — warm, colourful, and impossible to put down. Our team of nine designers, engineers, and composers builds hand-crafted adventure games where every mechanic serves the story. From first whiteboard sketch to launch-day patch, we keep scope honest and craft high.

Narrative-first designUnreal Engine 5Accessibility built in
What We Do

Studio services

Clear scopes, fixed milestones, and pricing in pounds. Pick a scoop or the whole sundae.

End-to-end development of a 4–8 hour narrative adventure across a 9–14 month schedule. Includes design, art direction, Unreal Engine 5 build, original score, and one platform certification pass. Fixed milestone payments, no surprise scope creep.

A polished, playable 10–15 minute slice you can take to publishers or Kickstarter. You get a build for Windows and Mac, a trailer-ready capture, and a pitch deck outlining the full production plan.

We port existing PC titles to Nintendo Switch, PlayStation 5, and Xbox Series X|S. Includes performance profiling, controller and input remapping, storefront asset prep, and platform-holder submission support.

Bolt our engineers onto your team for gameplay systems, tools, UI, or live-ops. Available in two-week sprints with a shared backlog, daily stand-ups (UK hours), and a named lead as your point of contact.

Studio hours

Mon–Fri, 9:30–18:00 · Wed open studio 18:00–20:00

Kind Words

Loved by players & partners

What publishers, collaborators, and players from around Leeds and beyond have told us.

H

Harriet C.

Indie Publisher, Manchester

“The vertical slice Titan delivered got us funded in three meetings. It ran flawlessly and the art direction sold the pitch on its own.”

March 2025

D

Dev O.

Solo Developer, Leeds

“They ported my little PC game to Switch and it was smooth from day one. Frame pacing was locked and submission passed cert first try.”

January 2025

P

Priya M.

Narrative Designer, Bristol

“Co-developing with their team felt like adding senior talent overnight. Clear stand-ups, honest estimates, genuinely lovely people.”

November 2024

T

Tom R.

Player, Sheffield

“Sundae Harbour is the cosiest adventure I've played in years. I finished it in a weekend and immediately started again for the secrets.”

February 2025

A

Alina V.

Composer, Leeds

“Scoring their caverns level was a joy — they gave me real creative room and integrated the adaptive music beautifully in engine.”

December 2024

M

Marcus B.

Studio Head, York

“We handed them a messy gameplay system and got back clean, documented, extensible code. We've booked them for two more sprints.”

April 2025

Devlog

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Say Hello

Start a project with us

Tell us about your game or idea. We reply to every message within two working days.

Studio details

Inside the Titan Adventure Guide studio